Typefaces Workshop

Today the year 1 graphics students we set the task of creating 8 faces out of letterforms, 5 human & 3 animals. Here are a section of some of their characters.

Staff were impressed with some of the results and have now tasked the students to take the project further by refining and developing more faces for Thursday's final crit session.

cut & paste techniques

cut & paste techniques

Students were encouraged to look at the positive and negative spaces between the type forms as well as using scale, proportion and balance in their designs.

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The session lasted from 10am - 3pm.

Students choose their fonts

Students choose their fonts

Feedback from 2nd & 3rd years at the end of the day

Feedback from 2nd & 3rd years at the end of the day

A Time & Place

With only 42 shopping days left until Christmas, we thought it only right to look back at a seasonal design classic from 1993. The Chase Creative Consultants' D&AD winning Christmas card. Brutal in its simplicity and a product of its time (as a few months into 1994 the price of a 1st class stamp increased to 26p).

Serendipity and teamwork were at the heart of this solution, the colour combination of the two denominations coupled with the pyramid structure and bingo! The medium is the message.

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As one who witnessed the design's development, from a rejected linear idea, where a series of different denominations worked together to make up the full price of a first class stamp (for a company who specialised in team building). It spent several days being discussed and passed around the office morphing through several incarnations and designs, until someone suggested a pyramid then another person spotted the colour combination. Eureka! From that point on it was a 'no brainer', it just required a little 'icing on the cake' in the form of the red franked baubles and the design was complete. 

Virtual Reality: Worth the Risk?

A VR video has recently been released on YouTube by Network Rail as part of their campaign level crossing safety campaign.

It is interesting in that it enables the viewer to interact with the scenes through a 360-degree experience (just click your mouse on the video to move around the scenes). Even though the characters are digitised it is surprisingly immersing, and then the story is given a human underscoring at the end of the video.

Advertising All-Dayer #1

This week we hosted our first Advertising All-Dayer – where we bring all three year groups together and giving them a brief  by visitors from industry. The students are then split into teams and given 6 hours to solve it before coming back together for a group crit led by the professional creative team.

It’s something we’ve been wanting to do on the course for a while after a very successful project last year in the offices of BJL. Our advertising course is a specialism and one of the benefits of having smaller year groups is the ability to bring the years together for a bit of peer learning. It gives students who wouldn’t ordinarily mix the chance to work together and learn from each other, as well as giving them the opportunity to work directly with professionals in an environment very similar to a working advertising practice. Also, coming as it does about six weeks into the term it was good time for the students to do something a little different and was a welcome change of pace – though I’m not sure many expected that pace to be far faster and intense than anything they’ve done so far!

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The day began at 10am with the briefing and was led by the award-winning freelance creative team Hayley Parle and Amy Berriman. They set a challenge based on one of their previous projects for Quorn that aimed to encourage families to go meat-free twice a week. The brief was brilliant in that it had a broad scope that encouraged students to think across media platforms and strategic approaches, yet was concerned with an unfashionable brand for which the students were not the target audience and without a heritage of great ads behind it – giving them a clean slate to explore things like the tone of voice, persuasion and brand positioning. They then had till 3.30pm to produce as many scamped ideas as possible with the help of Hayley & Amy and the teaching staff, who floated between teams all day to advise and discuss their ideas as they happened.

So how did it go? Well, our visitors were very impressed with the work ethic on show during the day, and with the quantity and quality of solutions pinned up when we all came together for the group critique. In six hours the teams were able to pretty much wallpaper the studio in layout scamps (which at least been a they can probably make a living as decorators if advertising doesn’t work out). Each team was able to talk through their solutions eloquently and with confidence and it was very evident that they’d taken advantage of the different interests, experience levels and skills within each team. The sheer variety of work on show was also impressive, with campaign and one-shot ideas ranging from poster and press elections to scripts and storyboards for TV and radio. It was also interesting to observe the students during the day and to see that the smaller groups were more efficient in producing the larger quantity of ideas than the larger ones, illustrating that while there are a huge benefits to working in teams, too many cooks can have a detrimental effect.

The real benefit for me though was the students learning that working at this sort of pace and intensity is not only possible, but also a great way to kickstart the thought process. Often they can spend weeks on a project to get to this stage but outside of academia this kind of time is a luxury and sometimes even a curse – we’ve all had that job that we probably spent too much time on). This is especially important for th final year. With the D&AD new blood briefs just around the corner and the degree show coming into view on the horizon it’s important to realise you have the ability to analyse a brief quickly and in just six hours can create a LOT of ideas that are ripe for development into well considered, high quality campaigns. Indeed, those taking part are now encouraged to take what they’ve done and progress it into fully formed portfolio pieces if they wish - I for one am really looking forward to see what these starting points become.

A big thank you to Hayley and Amy for running the project. See their work at hayleyandamy.co.uk

A Seat of Learning

 

'A Seat of Learning' - Sight specific installation - 2015

Every unique style of chair that the curator could find in the Victoria building over a period of 4 hours was extracted from the studios and base rooms from all 3 floors. These chairs were then placed at random, in the PR1 Gallery, to form a square - nine chairs by nine.

What people read into this sight specific artwork at the time was very much up to the viewer. However the curator would like to think that one aspect of the piece was how it reflected the unique nature of all those creative individuals who practiced within the School of Art, Design & Performance. Both students & staff.

In the two years since this piece was first shown the building has undergone a furniture standardisation and refit. Sadly the majority of these chairs have now left the building. Therefore this piece could never be recreated again. Let us also hope that the individuality and creativity didn't leave with them!

9x9

9x9

Time lapse of the installation.

A portrait of every individual chair.

From the Archive

Here we feature some very rare images of the early student D&AD awards circa 1980. The students & staff on the Graphics course had a clean sweep in the competitions first year, with Preston Polytechnic winning all 4 categories!

The Judges deliberate, Alan Fletcher being one of them.

The Judges deliberate, Alan Fletcher being one of them.

Some of the winners from the class of 1980.

Some of the winners from the class of 1980.

Student s & staff receiving their award.

Student s & staff receiving their award.

Here we feature some of the award winning work.

What the judges thought of the winners work.

What the judges thought of the winners work.